![]() That's it for now, if you can help in any of these it'll be much appreciated! Edited Apby hmmm not sure it would help as I'm creating the colshape markers server-side, but I believe I'm safe to go (I stored them in a xml file since using databases would be overkill later on). I have a fair knowledge in programming languages, and I'm developing a game mode right now from scratch (but of course I'm learning from other open free gamemodes out there), well I've come to the point I want to build a custom map for my game mode and got a few questions regarding MAPS:ġ- Is it possible to create a map from scratch without Los Santos and all the default maps that come with GTA? (I mean a whole new "world", not far positioned maps)Ģ- If it's possible how do I do so? Any tools or scripts written in a legible way is very welcome if not, how do you block default maps so that they don't mix up with the world you're trying to build?ģ- GTA "map" is huge and divided into "sections", or is each "section" (say, city) called a map? A brief explanation about terminologies would be cool (yes, I'm very new to MTA game modding!)Ĥ- I know there is a Map Editor that comes along with MTA, is that the best map editting tool for customized maps, or do you recommend another one? This is my first post in these forums, so bear with me if you find any mispelling or confusing English text (not my native language).
0 Comments
Leave a Reply. |